DX11Shader is merely on the Microsoft House windows 64-bit operating system.īuilding on technology from the well-known NEX toolset from dRaster, Maya 2014 gives an extended, integrated modelling feature established that provides an accelerated workflow for modelling. The DX11Shader is made with a new API that exposes DirectX 11 natively in Maya with HLSL (High-Level Shading Language) support. Using the next era of viewport hardware and screen making technology, DX11Shader offers artists real-time, centralised, easy-to-control shader results: crack-free tessellation, vector displacement maps, translucence, reflections, and shadows. And, building and taking care of large and complicated worlds is more comfortable now, thanks to Arena Set up tools, a Document Journey Editor, and URI support.Īrtists are now able to take full advantage of the power of Microsoft DirectX 11 software to help create and edit high-quality property and images in less time, with the new Maya DX11Shader. Also, the Maya DX11Shader, with enhancements to Viewport 2 along.0, enables artists to work in a top quality real-time environment that suits the last result closely. With a broadened, included modelling feature set an intuitive Grease Pencil and impressive new Paint Results features, Maya 2014 helps both improve efficiency and enhance creativity. Autodesk Maya 2014 3D computer animation software offers next-generation display technology, accelerated modelling workflows, robust new systems for handling organic data, and inspiring new creative toolsets.
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